Changelog
[Unreleased]# [1.6.0] - 2021-03-02# Added# challenge_xp
added to BattlePassLevelChallenge
object.[1.5.0] - 2021-03-01# Added# user_token
added to ChallengeWebhookPayload
object.challenge_auto_activated
added to Challenge
object. Indicates if a challenge is automatically handled by the SCILL backend.challenge_description
added to Challenge
object.[1.4.0] - 2021-02-03# Changed# displayShortTimeleft
paramater(optional) added to the timeLeft
function as boolean.Default is false
and display time remaining as Time remaining: 1hour, 39 minutes, 16 seconds
, if true
time remaining is displayed as Time remaining: 1d 01:39:16
format. [1.3.0] - 2021-02-02# Added# Added getUnresolvedPersonalChallenges
function to the ChallengesApi
which is a duplicate of getPersonalChallenges right now. Added getAllPersonalChallenges
function to the ChallengesApi
which also returns finished challenges. [1.2.6] - 2021-02-02# Fixed# Fixed calculation of minutes in timeLeft
helper function. [1.2.5] - 2021-02-01# Added# Added number of days to timeLeft
helper function. [1.2.4] - 2021-01-23# Added# Added pre-built browser bundle to published package. [1.2.3] - 2021-01-23# Changed# Use prepare
instead of postinstall
for improved npm compatibility. [1.2.2] - 2021-01-22# Fixed# Resolved circular dependency related to monitoring of Challenges and Battle Passes. Changed# Improved compatibility with Angular, Vue.js and React apps. [1.2.1] - 2020-12-08# Added# Added challenge_goal_condition
to the BattlePassLevel
object. Added level_reward_type
to the BattlePassLevel
object. Deprecated# challenge_reward_type
should not be used anymore as it has been replaced by level_reward_type
in BattlePassLevel
[1.2.0] - 2020-12-07# Added# Added challenge_goal_condition
to the Challenge
object. Added challenge_reward_type
to the Challenge
object. Added image_xs
, image_s
, image_m
, image_l
and image_xl
to BattlePass
object. Changed# Changed type of challenge_reward
in the Challenge
object from integer to string [1.1.0] - 2020-12-04# Added# Added Realtime Notification System for Challenges and Battle Passes. Changed# Reworked Battle Pass System.