On Room User Data Changed

On Room User Data Changed

Called whenever the user data of the room changed. Connect a Bind to On Room User Data Changed delegate node to handle this event for the specified room.

Warning

There might be issues if you create the event manually. Instead, drop a Bind to On Room User Data Changed node into the blueprint, drag out from Event until you see the red line. Then release the mouse button and in the drop down choose Add Custom Event. Unreal will create the correct event for you then.

Inputs

NameTypeDescription
DelegatedelegateBind to a Bind to On Room User Data Changed delegate node to get this event triggered once a peer has left the room.

Outputs

NameTypeDescription
Execexec
User DataArray of byteThe updated user data of the room as an array of bytes
RoomRoom Object ReferenceThe Room object reference that the user just joined.