Developer Documentation

On Peer Left

On Peer Left

Called whenever a peer leaves the room. Connect to a Bind to On Peer Left node to handle this event for the specified room.


There might be issues if you create the event manually. Instead, drop a Bind to On Peer Left node into the blueprint, drag out from Event until you see the red line. Then release the mouse button and in the drop down choose Add Custom Event. Unreal will create the correct event for you then.


DelegatedelegateConnect to a Bind to On Peer Left delegate node to get this event triggered once a peer has left the room.


Peer IdintegerThe id of the peer that joined the room.
RoomRoom Object ReferenceThe Room object reference for which the event was triggered.