On Peer Left

On Peer Left

Called whenever a peer left the room. Connect a Bind to On Peer Left delegate node to handle this event for the specified room.

Tip

There might be issues if you create the event manually. Instead, drop a Bind to On Peer Left node into the blueprint, drag out from Event until you see the red line. Then release the mouse button and in the drop down choose Add Custom Event. Unreal will create the correct event for you then.

Inputs

NameTypeDescription
DelegatedelegateBind to a Bind to On Peer Left delegate node to get this event triggered once a peer has left the room.

Outputs

NameTypeDescription
Execexec
Peer IdintegerThe id of the peer that joined the room. This is the self peer id, i.e. the peer id of the local player.
RoomRoom Object ReferenceThe Room object reference that the user just joined.