Bind to On Peer Left

Listens on Peer Left
events on the given Room object which will be called whenever a peer left the room. Is not called for the local player.
Name | Type | Description |
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Exec | exec | |
Target | Room Object Reference | The Room which events should be listened on. Use the Construct a Room node to create that Room object reference. |
Event | event | Connect a Peer Left Event to handle this event. |
Outputs#
Name | Type | Description |
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Exec | exec | |