Restart Capturing
![Restart Capturing](/images/odin/unreal/bp_restart_capturing.webp)
Restart the stream, using CurrentSelectedDeviceIndex as the new input.
Inputs
Name | Type | Description |
---|---|---|
Exec | exec | |
Automatically Start Capture | boolean | If true, the capture will automatically start. Defaults to true. |
Outputs
Name | Type | Description |
---|---|---|
Exec | exec | |
Return | boolean | Returns true if the capturing restarts successfully. |