Developer Documentation

Construct Local Media

Construct Local Media

Creates a media object that will be used in the Add Media To Room node input. Connect an Audio Capture or Odin Audio Capture object to it.

Important

Use the Create Audio Capture or Create Odin Audio Capture node to get access to the microphone on the users device. Make sure that the Audio Capture Plugin is enabled. You’ll find it in the Audio section of the Plugin Manager.

Inputs

NameTypeDescription
Audio CaptureAudio Capture Object ReferenceThe audio capture object reference.

Outputs

NameTypeDescription
Return ValueOdin Capture Media Object ReferenceA reference to the constructed Odin Capture Media object.