Developer Documentation

Guides

With Project ODIN, 4Players provides a complete, out-of-the-box solution that has been designed and built from the ground up for gamers, developers and publishers so they don’t need to spend valuable resources designing a comms solution on their own.

We offer deep game engine integration. It works with any multiplayer framework and also works for single player games (i.e. users can play for themselves but chat with other players).

Video tutorials

Would you rather watch a video than stepping though our written guides? Watch this Unreal video tutorial series

or watch this Unity video tutorial series

Want more? The next chapters will come soon!

Choose your platform

In the next steps you’ll integrate ODIN into an empty project to learn more about the integration and general concepts. Please choose your plattform to continue:

Unity

We’ll create a simple multiplayer game with 3D voice

Unreal Engine

We integrate ODIN into the FPS demo provided by Epic

We also offer native client libraries that even work on the command line. We don’t have extensive documentation for that yet, but for those people still reading, a header file should be enough.

Advanced Guides