Developer Documentation

C++ only: JoinRoom does not trigger callbacks on Android / Meta Quest

This is most likely an issue with using the standard FVector2D() constructor when setting the initialPosition of UOdinRoomJoin::JoinRoom. The standard FVector2D() will not explicitely initialize values. This doesn’t seem to be an issue on Windows, which will simply set the vector’s parameters to zero. Android on the other hand will require you to explicitely initialize the initialPosition with FVector2D(0,0) (or other explicit values).

This is not an issue when calling the Join Room node in blueprint.

See also

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