Multiplayer Playroom
David Liebemann, CEO and programmer at CrystalMesh UG created a sample game with Unity, Photon PUN and Unity that showcases all features of ODIN in a simple example.
If you want to see it in action, we provide binary releases to download for Windows, Mac and Linux. Download it, run it and give it a try:
These ODIN features have been implemented in this sample:
- 3D positional audio with environment interaction
- Integration of ODIN into a multiplayer framework (in this case Photon PUN)
- Usage of audio effects
The project is open source and can be found in our Github repository. If you want to get started with ODIN, give it a try as it contains a lot of useful scripts that you can use in your own game (MIT License).

Screenshot from the sample project
User manual
After launching the demo you’ll see the lobby screen. Enter a name and press the Join
button. You’ll see a
cylinder character that you can navigate around using these keys:
Input | Description |
---|---|
W | Move forward |
S | Move backward |
A | Strafe left |
D | Strafe right |
Q | Rotate left |
E | Rotate right |
SHIFT | Sprint |
1 | Toggle between first person and third person view |
C | Keep pressed to talk in 3D space |
V | Keep pressed to talk via radio |