David Liebemann, CEO and programmer at CrystalMesh UG created a sample game with Unity, Photon PUN and Unity that showcases all features of ODIN in a simple example.
If you want to see it in action, we provide binary releases to download for Windows, Mac and Linux. Download it, run it and give it a try:
These ODIN features have been implemented in this sample:
- 3D positional audio with environment interaction
- Integration of ODIN into a multiplayer framework (in this case Photon PUN)
- Usage of audio effects
The project is open source and can be found in our Github repository. If you want to get started with ODIN, give it a try as it contains a lot of useful scripts that you can use in your own game (MIT License).
After launching the demo you’ll see the lobby screen. Enter a name and press the
Join button. You’ll see a
cylinder character that you can navigate around using these keys:
|1||Toggle between first person and third person view|
|C||Keep pressed to talk in 3D space|
|V||Keep pressed to talk via radio|