Developer Documentation

Newsroom

One place for everything 4Players — product releases from ODIN, company milestones, partnerships and stories from the team. Product news links straight to the source.

ODIN
A Perfect Match: ODIN Fleet Meets Your Matchmaking System

Modern multiplayer backends are modular. You might already use Amazon’s GameLift Servers FlexMatch, or build your matchmaking on Heroic Labs’ Nakama …

4Players
4Netplayers Introduces a New All-In-One Server Model for Gamers

Learn more about our new simple, flexible approach to hosting that removes complexity and lowers the barrier to entry.

ODIN
Introducing ODIN Voice 2.0

We’re pleased to introduce ODIN Voice 2.0 - a major update to our core SDK that simplifies integration, improves flexibility and provides a cleaner …

4Players
4Netplayers Launches Dedicated Servers for Dune: Awakening

Conquer Arrakis with 4Netplayers’ Dedicated Servers for Dune: Awakening. Host your own persistent world, command armies, and control the spice with rock-solid, low-latency game servers.

ODIN
How to deploy your Unreal Engine game server to ODIN Fleet

Is your multiplayer game project ready to start into the next phase, and now you need to host a couple of game server instances or more, but you do not want to …

ODIN
ODIN Voice from UE4.26 up to UE5.6

Continuous development Over the past several versions, the ODIN Voice Chat SDK has seen a wave of improvements focused on performance, flexibility, and deeper …

4Players
“We Were Always a Software Company at Heart”

We look back at 25 years of 4Players - An Interview with CEO Phillip Schuster

ODIN
FMOD and ODIN: using voice chat in a state-of-the-art audio engine

FMOD and ODIN Voice Are you using Unreal or Unity with a state-of-the-art audio engine like FMOD and wondering if it works together with our proximity voice …

ODIN
The Engine Behind the Action: What is ODIN Fleet?

Here at 4Players, we think that game development should be all about creativity and building amazing gaming experiences, not about getting caught up in …

ODIN
What’s Next for ODIN Voice

We’d like to kick things off by expressing our deepest gratitude to everyone in the ODIN Voice community - our early adopters, integration partners and beta …

ODIN
atmoky trueSpatial and ODIN: voice chat with superb spatial audio in your Unity game

atmoky trueSpatial and ODIN Voice Are you using ODIN with Unity and wondering if you can improve the proximity voice chat? Yes, you can! There just some small …

ODIN
Why In-Game Voice Chat Matters: Lessons from Nintendo Switch 2

Nintendo’s unveiling of the Switch 2 highlights a significant shift in gaming: the prioritization of universal in-game communication. With the introduction of …

ODIN
ODIN Voice Chat now on Fab, Epic’s New Unified Content Marketplace

ODIN Voice Chat is now available on Fab , former Unreal Engine Marketplace. Head over to download and install the SDK for free on Epic’s New Unified Content …

4Players
Farming Simulator 25 Pre-Order Bundle: Secure Your Server Now with Exclusive Bonuses!

We have put together an exclusive pre-order bundle for our dedicated players that’s packed with amazing perks. Don’t Miss Out – Pre-Order Now!

ODIN
ODIN Voice Chat is back in Unity Asset Store

Now in Unity Asset Store! ODIN Voice is now available again in the Unity Asset Store . Head over to download and install the SDK for free! You can download , …

4Players
4Netplayers is joining forces with MEDION

Get three months of 4Netplayers gaming servers for free when you buy a computer from Medion’s ERAZER gaming line.

4Players
4Players Launches Rooms: An Ultra-Secure Decentralized Browser-Based Video Conferencing Tool

Discover Rooms, a new decentralized video conferencing tool by 4Players offering ultra-secure, browser-based communication with no data storage. Free for small businesses, NGOs, and educational use.

4Players
We have adjusted our Terms and Services

Starting with Rooms today we have updated our Terms and Services. Read more about the changes.

ODIN
ODIN brings support for Unreal Engine 5.4

We are thrilled to announce the release of the latest update for our ODIN Software Development Kit (SDK), now fully supporting Unreal Engine 5.4. This update …

ODIN
Revolutionizing gaming Communication: ODIN by 4Players supports Gray Zone Warfare with next-gen Voice Chat

Hamburg, 29. April 2024 - The globally operating software company 4Players GmbH announces its partnership with MADFINGER Games, the developer behind the highly …

4Players
Double the Fun This Easter with 4NetPlayers' Double Slot Madness Promotion

From March 18th to April 1st, gamers can enjoy twice the number of slots on their servers at no additional cost, alongside an unbeatable 50% discount for the first month.

ODIN
Encoding ODIN audio data to FLAC for realtime transcription

Leveraging AI tools for transcription is a great way to enhance voice chat applications. While some AI services like Whisper from OpenAI use WAV, other services …

ODIN
Unleashing the Power of Seamless Communication: 4Players ODIN SDK v1.8.2 for Unreal Engine

The world of real-time communication in gaming and digital applications is constantly evolving, and staying ahead of these changes is crucial for developers. …

ODIN
Unity SDK v1.6.0: Elevating Your Development Experience with Core SDK v1.6.4 and Essential Fixes

In the world of game development and interactive applications, continuous improvement is key to creating outstanding user experiences. That’s why we’re excited …

4Players
Join Our Innovative Team at 4Players: Empowering the Future of Gaming and Communication

Join 4Players as a Fullstack Engineer. Be part of a leading gaming company, shaping the future of gaming experiences. Apply now!

ODIN
Wwise and ODIN: how to integrate a voice chat into your Unreal game using both plugins

Wwise and ODIN Are you using Unreal with Wwise and wondering if it works together with our proximity voice chat ODIN? Yes, it does! It’s not even hard to …

4Players
Spread Holiday Joy with a €5 Gift: Introducing the 4NetPlayers Affiliate Hub

This holiday season, 4NetPlayers is delighted to introduce a gift that keeps on giving: the 4NetPlayers Affiliate Hub.

ODIN
Introducing Our AI-Powered Chatbot for ODIN SDK Support – Your 24/7 Development Companion

Dear Developers, We’re thrilled to announce an exciting addition to our ODIN Software Development Kit (SDK) resources – an AI-powered chatbot, designed to …

ODIN
ODIN Unreal SDK 1.8.0: New API Features and Critical Improvements

Hello ODIN Developers! We are excited to bring you the latest update for the ODIN Unreal SDK - version 1.8.0. This release comes with important enhancements and …

ODIN
Introducing ODIN Unreal SDK 1.7.0: A Leap Forward in Real-Time Communication

Hello ODIN Community! We are excited to announce the release of ODIN Unreal SDK 1.7.0, marking a significant step forward in our commitment to providing the …

ODIN
Introducing Unreal SDK 1.6.1: New features, many bugfixes, some small API changes

Introduction We are happy to announce the release of our Unreal SDK 1.6.1. This version brings new features and bugfixes, but also some small API changes. …

ODIN
Unveiling New Enhancements: ODIN Unreal SDK Update from 1.5.6 to 1.6.0

Greetings, ODIN Developers! We are excited to share the latest updates to our ODIN Unreal SDK, covering the advancements from version 1.5.6 to the newly …

ODIN
Introducing Unreal SDK 1.5.6: Expanding iOS Support and Enhanced Stability

Introduction We are thrilled to announce the release of our Unreal SDK 1.5.6. This version brings robust support for iOS, various new features, significant …

ODIN
Announcing Unity SDK 1.5.5: Enhanced Audio Performance and Android Support

Introduction We are excited to announce the release of our Unity SDK 1.5.5. This new update brings improvements to the audio handling, bug fixes, and support …

4Players
We're Hiring: Join Our Team as a Senior Sales Manager for Videogame Services!

Join 4Players as a Senior Sales Manager for Videogame Services. Be part of a leading gaming company, shaping the future of gaming experiences. Apply now!

ODIN
Revolutionizing Multiplayer Gaming with ODIN: AI-Driven NPCs for Immersive Experiences

Introduction In the world of multiplayer gaming, one of the biggest challenges faced by developers and players alike is the lack of real human interaction in …

ODIN
Introducing the ODIN Node.js SDK: Unlock Server-Side Capabilities for Voice Communication

Introduction We are proud to announce the availability of our native Node.js SDK for ODIN, expanding the possibilities for server-side voice communication in …

ODIN
Introducing ODIN Voice SDK 1.5.0: Enhancing 3D Spatial Voice Communication for Unreal Engine Games

Introduction We are excited to announce the release of ODIN Voice SDK 1.5.0, a significant update to our real-time voice SDK for Unreal Engine-based games. This …

ODIN
Introducing Web SDK 0.15.1

Introduction We are thrilled to announce the release of Web SDK 0.15.1, a crucial update that enhances cross-platform interoperability with our latest native …

ODIN
Announcing Partnership with Combat Waffle Studios

We are excited to announce our partnership with Combat Waffle Studios Inc , who will be launching their latest game - Ghosts of Tabor - on 20th March 2023. …

ODIN
Announcing Partnership with SpecPixel Entertainment

Today, we’re thrilled to announce our exciting new partnership with SpecPixel Entertainment , in which we will be supporting their latest game - New …

4Players
Video games are serious business: serious and practical applications of games

Originally considered a form of entertainment, video games have evolved into much more. In this blog, we discuss some of the interesting applications of video games.

4Players
Why Influencer Marketing is Positive for Technology Companies: The Benefits of Working with Micro and Nano Influencers

At 4Players, we are starting to explore the opportunities of working with nano and micro-influencers to not only expand our community and create brand awareness but also install a stronger sense of loyalty and improve retention. We think it could be fruitful to share some of our thoughts in those regards.

4Players
Learnings and sharings

It has been a couple of busy but fun days at PGC London, talking to experts in the industry about the creative, business, cultural and technical sides of games. Our minds were filled with ideas and innovation is now running through our veins! Here are some insights that stuck with us:

4Players
The history of "metaverse" and what it may (or may not) become

As of now the Metaverse concept is still in development, with a lot of experimentation and research going on, with no specific agreed upon definition or prototype. The concept is evolving with time. The main drivers being gaming and socializing, but also in education, healthcare, and enterprise.

ODIN
Why should game developers offer dedicated game servers to their players?

We all love multiplayer games, and we can’t get enough of the thrill they give us. However, we also can’t ignore all the troubles they pose for developers and …

ODIN
ODIN: What the new SDK can do for you

Last year 4Players launched its latest offering, ODIN, revolutionizing gaming experiences with cutting-edge spatial audio features. ODIN is an audio SDK that …

4Players
A groundbreaking year: A 2022 Retrospective

2022 is almost over and, as tradition dictates, it’s time to look back and reflect on everything that occurred in this eventful year. ‘Eventful’ doesn’t seem to cover it for us, with all the amazing things that have happened at 4Players in the last 12 months. Here are some of the highlights!

ODIN
Visualizing occlusion in real-time in Unity

As you may have noted, we have been at a lot of events recently, all around the world. Games Convention in Cologne in August, Scottish Games Week, Megamigs in …

ODIN
Creating technology based on players’ motivations: why in-game communication?

We all love games, no matter what shape or size they come in. ‘Playing’ is a key component of life, and helps break up mundane activities. We have discussed …

ODIN
Introducing ODIN Server for On-Premise Hosting

At 4Players, we understand that different businesses have different hosting needs. That’s why we are excited to announce that we now offer on-premise hosting …

4Players
The challenges of starting a career in games

The gaming industry can be a profitable and viable career choice, and it is currently growing and surpassing other creative industries.

4Players
Stepping into the holodeck

Patty describes how close we are already on our way to bring the holodeck.

4Players
Cultural differences in the internet era

Although the internet is available world-wide, there are still cultural boundaries? Patty gives some insight how we experience that at 4Players

ODIN
ODIN Version 1.3.0 is Available

We’ve just published version 1.3.0 of the ODIN SDK. We have some exciting updates to share with you. First and foremost, we have added support for Windows …

4Players
Building (and Keeping) the dream team

Maintaining a healthy, diverse team is key to success. Patty describes our learning at 4Players.

4Players
The importance of sound and music for games and beyond

Sound and music is an important aspect of games and music, yet many still underestimate its importance. Here is why

4Players
Why should you be developing games?

While it’s hard to create games, it’s also a lot of fun and rewarding experience. Listen to game developers why the love building games.

ODIN
ODIN Version 1.2.0 is Available

We’ve just published version 1.2.0 of the ODIN SDK. With this release, we’re focussing on stability and performance improvements. Once again, thank …

4Players
The impact of tech on our lifestyles

An average of 2.5 hours daily is spent on social media and messaging. Learn more interesting facts.

4Players
The world is our oyster: why building an international community can make a difference

Internationalization and going global is a challenge for many companies. We share our experience and how we are building a community around the world.

4Players
Why connection is important for more than business.

Networking is an important aspect of business and personal growth. Here is why!

ODIN
ODIN Version 1.1.1 is Available

Happy release Tuesday! 🎉 The 4Players ODIN development team is please to announce the immediate availability of ODIN version 1.1.1. This release focuses on …

4Players
Diverse voices in games and beyond

Patty describes why diversity and inclusion is important in games and beyond.

4Players
Knowing your Audience: Players Profiles

Patty describes why knowing your players is key to success.

ODIN
4Players Releases SwiftUI Sample App

After releasing our OdinKit Swift package for iOS and macOS, we now pushed the code for a very basic SwiftUI sample application to GitHub . The app is built …

4Players
Beyond conventions: finding new identities in the metaverse

Would your virtual avatar look the same as your real-life self? Or would you choose a completely different look?

ODIN
4Players Releases ODIN Swift Package

Now that our team is on a release spree, here you have OdinKit - a Swift package providing an object-oriented wrapper for the ODIN native client library, which …

ODIN
Announcing ODIN Networking

Today we are releasing what we have been working on for a couple of months now: ODIN Networking. Unity until today lacks a good and easy stack to build …

4Players
Safety in Technology

Patty Toledo describes why dedicated servers might be a solution for not only technical issues but for society in general.

ODIN
ODIN Unity SDK updated to v1.1

ODIN Unity SDK 1.1.0 was released on September 1st 2022. You’ll find the latest version of the SDK in our Github repository . General Core SDK has been …

ODIN
Voice-Chat SDK ODIN in Unreal Marketplace

ODIN is now available in the Unreal Marketplace . Head over to download and install the SDK for free. You can download, install and use the SDK for free for up …

4Players
We live in two worlds

Patty Toledo describes why 4Players products matter and how we attend to make the world a better place.

ODIN
ODIN Core SDK updated to v1.0.1

Today we released version 1.0.1 of the Core SDK . Bugfixes / Improvements Fixed an issue with conflicting symbols for Unreal Engine builds

ODIN
ODIN Unreal Engine SDK Is Available

We are thrilled to announce that we released our ODIN Unreal Engine SDK completing support for all major public game engines used in production today. You can …

ODIN
ODIN Unity SDK Is Available

A few days after launching our Core SDK to production , we also launch version 1.0 of our Unity SDK . Its battle-tested, stable and super easy to integrate into …

ODIN
ODIN Is With Us!

Today is the day. After two years of development and more than five months of open beta, 4Players GmbH is pleased to announce the immediate availability of the …

4Players
Indie Campus – Cologne: Successful conference debut

4Players and Indie Hub are very satisfied with the premiere of the indie event and are already planning the next edition

ODIN
In-game Voice. Redefined. 4Players releases communication software ODIN

Hamburg, Germany, October 13, 2021 – German middleware and service provider 4Players announces the Early Access release of its communication software 4Players …

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