We are proud to announce that its innovative engagement platform SCILL Play successfully left beta status. Effective immediately SCILL Play in its release version 1.0 will enhance all supported games with new challenges and special rewards.
The newest title to invite gamers to face personal challenges, redeem exclusive rewards as well as interact with the vivid community in SCILL Play is the indie hit Rise of Legions from the German developer Broken Games, which received more than 1.000 positive reviews on Steam since its launch in September 2019. For successful completion of the beginner’s challenge pack, gamers can pick up exclusive profile icons or three days of premium access to Rise of Legions as rewards, among other things.
Marc Berekoven, Head of Business Development 4Players and Project Manager for SCILL Play: „We are delighted, that Broken Games decided to join SCILL Play. We are convinced, that we will be able to enhance the experience of Rise of Legions‘ lively as well as committed community with the new challenges we are able to provide, while the core team at Broken Games can take care of new content and optimizing the game. For the creation of challenges and the exclusive rewards we closely work together with the developers, thus making sure that we offer the high quality one associates with Rise of Legions and SCILL Play.“
Martin Lange, Managing Director Broken Games, adds: „SCILL Play fills an important gap in Rise of Legions‘ feature set. We get the opportunity to add elements like achievements, leaderboards or long-term challenges and tasks in an extremely time-efficient way – features that we‘d have to implement with our small team with a huge expenditure of time only.“
With SCILL Play’s version 1.0 a revamped website as well as a modern web application were also launched. Together with the already released mobile apps für Android and iOS it will be the easy-to-navigate central contact point for all users.
Hamburg, September 11th, 2019 – 4Players GmbH is expanding its management team: After almost 19 years in the editorial team of the renowned online magazine 4Players.de, most recently in the position of portal manager for nearly 15 years, Mathias Oertel will be appointed Head of Communications and PR at 4Players GmbH effective immediately.
CEO Phillip Schuster is delighted: “We are pleased that we have found an internal solution for this position with Mathias. He knows the structures of 4Players, has established himself as a creative writer in the editorial department, and in his career at 4Players to date has acquired extensive knowledge of the games industry. We are confident that he can combine all of this in his new position and thus efficiently help to accompany the further development of 4Players as a comprehensive service provider in the gaming industry.”
Born in Schleswig, he joined the editorial team at the beginning of 2001, only a few months after 4Players was founded, and from 2005 formed the double head of the online magazine 4Players.de together with editor-in-chief Jörg Luibl. “The design and development of the portal was a passionate project in many respects,” says Mathias Oertel. “But aside from the magazine or the server provider 4Netplayers.de 4Players is in the middle of an exciting growth phase with numerous project developments. I’m looking forward to the tasks ahead”.
For further information or in case of questions please contact:
Head of Communications & PR
4Players GmbH – a division of Marquard Media Group
Tel.: + 49 40 607 742 623
Mobil: +49 170 400 4840
E-Mail: email@example.com, firstname.lastname@example.org
4Players launches Next-Generation Player Engagement Platform SCILL™:
SCILL™ Play open beta for Android and iOS now available
Hamburg, 2nd July 2019 – 4Players GmbH, a subsidiary of Marquard Media Group, has launched the open beta test of the SCILL™ Play app for Android and iOS.
SCILL™ is an innovative second screen engagement platform that allows developers, publishers as well as players to increase the entertainment value of games sustainably and significantly. SCILL™ Play is fully customizable and lets players actively decide which goals they want to achieve next – regardless of the requirements of the existing game design. Successfully completed challenges can be rewarded with experience points, SCILL™ Coins and great prizes.
SCILL™ Play offers beginners and hardcore players an interactive opportunity to challenge themselves and experience familiar games with new motivation. In addition, the platform offers publishers a real alternative to developing their own challenges or additional content, such as reward systems or battle passes, and thus has a positive effect on the development effort and time requirements.
SCILL Play new design
“After an intensive development period and positive feedback during the closed test phase, we are very excited about making SCILL™ Play accessible to a broad audience during our Open Beta,” says Marc Berekoven, Head of Business Development and Product Manager of the SCILL™ platform. “SCILL™ Play offers players the opportunity to experience their favorite games in a completely new way. In addition to personal challenges and rewards, the app now also has new community features: Among other things, users can form or join alliances to overcome challenges together with other players. This makes the gaming experience even more collaborative and dynamic. We look forward to the feedback from players, developers and publishers, which will help us to further improve SCILL™ Play and adapt it to the wishes of our users”.
More information and download links are available at https://www.scillgame.com.