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Announcing Unity SDK 1.5.5: Enhanced Audio Performance and Android Support

Written by Sven Paulsen
17 Jun 2023
17 Jun 2023
Introduction
We are excited to announce the release of our Unity SDK 1.5.5. This new update brings improvements to the audio handling, bug fixes, and support for Android on ARMv7a devices, ensuring a seamless and high-quality voice communication experience across multiple platforms.
What’s New in Unity SDK 1.5.5?
General Update
- The Core SDK has been updated to version 1.5.5. For more detailed information on the core updates, please refer to the Core SDK release notes.
New Features
- Android ARMv7a Support: We’ve broadened our Android device support with the inclusion of ARMv7a, expanding the reach of your voice communication capabilities to even more users.
API Changes
- SilenceCapturedAudio Addition: We’ve introduced the
SilenceCapturedAudio
method on the audio sender, giving you more control over the audio capture process. - Deprecated Properties Removal: To streamline our API, we’ve removed the
IsPaused
andIsMuted
deprecated properties from media streams.
Bugfixes and Improvements
- Device Reset Fallback: To ensure smoother recovery, we’ve added a fallback to the default device during reset.
- OnMediaActiveStateChanged Event Update: We’ve fixed the update for this event for input streams, ensuring accurate status updates.
- Echo Cancellation: Echo cancellation has been improved for enhanced audio clarity during conversations.
- PlaybackStream Connection Reset: We’ve ensured that the media handle resets upon connecting to the
PlaybackStream
for a clean state.
Conclusion
Our Unity SDK 1.5.5 brings significant improvements to audio handling and broadens device support, ensuring a more robust and inclusive voice communication experience for users across various platforms. We are committed to continuous refinement of our SDKs and look forward to hearing your feedback.
Upgrade to Unity SDK 1.5.5 today and unlock enhanced voice communication features in your projects!