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ODIN Voice Chat now on Fab, Epic’s New Unified Content Marketplace
Farming Simulator 25 Pre-Order Bundle: Secure Your Server Now with Exclusive Bonuses!
ODIN Voice Chat is back in Unity Asset Store
4Netplayers is joining forces with MEDION
4Players Launches Rooms: An Ultra-Secure Decentralized Browser-Based Video Conferencing Tool
We have adjusted our Terms and Services
ODIN brings support for Unreal Engine 5.4
Revolutionizing gaming Communication: ODIN by 4Players supports Gray Zone Warfare with next-gen Voice Chat
Double the Fun This Easter with 4NetPlayers' Double Slot Madness Promotion
Encoding ODIN audio data to FLAC for realtime transcription
Unleashing the Power of Seamless Communication: 4Players ODIN SDK v1.8.2 for Unreal Engine
Unity SDK v1.6.0: Elevating Your Development Experience with Core SDK v1.6.4 and Essential Fixes
Join Our Innovative Team at 4Players: Empowering the Future of Gaming and Communication
Wwise and ODIN: how to integrate a voice chat into your Unreal game using both plugins
Spread Holiday Joy with a €5 Gift: Introducing the 4NetPlayers Affiliate Hub
Introducing Our AI-Powered Chatbot for ODIN SDK Support – Your 24/7 Development Companion
ODIN Unreal SDK 1.8.0: New API Features and Critical Improvements
Introducing ODIN Unreal SDK 1.7.0: A Leap Forward in Real-Time Communication
Introducing Unreal SDK 1.6.1: New features, many bugfixes, some small API changes
Introduction
Unveiling New Enhancements: ODIN Unreal SDK Update from 1.5.6 to 1.6.0
Introducing Unreal SDK 1.5.6: Expanding iOS Support and Enhanced Stability
Introduction
Announcing Unity SDK 1.5.5: Enhanced Audio Performance and Android Support
Introduction
We're Hiring: Join Our Team as a Senior Sales Manager for Videogame Services!
Revolutionizing Multiplayer Gaming with ODIN: AI-Driven NPCs for Immersive Experiences
Introducing the ODIN Node.js SDK: Unlock Server-Side Capabilities for Voice Communication
Introduction
Introducing ODIN Voice SDK 1.5.0: Enhancing 3D Spatial Voice Communication for Unreal Engine Games
Introduction
Introducing Web SDK 0.15.1
Introduction
Announcing Partnership with Combat Waffle Studios
Announcing Partnership with SpecPixel Entertainment
Video games are serious business: serious and practical applications of games
Why Influencer Marketing is Positive for Technology Companies: The Benefits of Working with Micro and Nano Influencers
Learnings and sharings
The history of "metaverse" and what it may (or may not) become
Why should game developers offer dedicated game servers to their players?
ODIN: What the new SDK can do for you
A groundbreaking year: A 2022 Retrospective
Visualizing occlusion in real-time in Unity
Creating technology based on players’ motivations: why in-game communication?
Introducing ODIN Server for On-Premise Hosting
The challenges of starting a career in games
Stepping into the holodeck
Cultural differences in the internet era
ODIN Version 1.3.0 is Available
Building (and Keeping) the dream team
The importance of sound and music for games and beyond
Why should you be developing games?
ODIN Version 1.2.0 is Available
The impact of tech on our lifestyles
The world is our oyster: why building an international community can make a difference
Why connection is important for more than business.
ODIN Version 1.1.1 is Available
Diverse voices in games and beyond
Knowing your Audience: Players Profiles
4Players Releases SwiftUI Sample App
Beyond conventions: finding new identities in the metaverse
4Players Releases ODIN Swift Package
Announcing ODIN Networking
ODIN Unity SDK updated to v1.1
Safety in Technology
Voice-Chat SDK ODIN in Unreal Marketplace
We live in two worlds
ODIN Core SDK updated to v1.0.1
ODIN Unreal Engine SDK Is Available
ODIN Unity SDK Is Available
ODIN Is With Us!
In-game Voice. Redefined. 4Players releases communication software ODIN
Indie Campus – Cologne: Successful conference debut
4Players Blog Archive
AI Assistant
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ODIN Core SDK updated to v1.0.1
Written by
Sven Paulsen
10 Aug 2022
Today we released version 1.0.1 of the
Core SDK
.
Bugfixes / Improvements
#
Fixed an issue with conflicting symbols for Unreal Engine builds