Expertise. Passion. Innovation.


Founded in 2000 by a group of gaming and internet enthusiasts, 4Players has become a well-known staple in the gaming industry, reaching millions of enthusiastic gamers each month through its well-established brands like 4Netplayers, a worldwide operating gameserver host and the renowned online magazine

For Publishers. For Developers. For Gamers.


Years in Business







Passion. Innovation.

We are passoniate about gaming. From the moment 4Players was founded by a group of internet enthusiasts up to now and into the bright future of the gaming industry we were and are at the forefront.

A few examples: is one of the longest-running online-only videogame magazines in Europe. 4Players was one of the first companies in Germany and Europe to offer game and communication servers. When gaming steadily marched into the mainstream, we were at its’ side. And we never stopped innovating ourselves and our products. Driven by passion and fueled by the experience garnered for more than 20 years, we became a 360-degree service-provider with products spanning state-of-the-art game server hosting, powerful gamification software, next-gen communication tools or emotional and critical editorial content. Whatever path gaming takes, we are there. To serve all your gaming needs.

Our Story

Gaming Service Through The Years



4Players was founded as a subsidiary of freenet AG. The journey began.

August 2000

Launch – launched and started changing the view on emotional games journalism.


Launch – 4NetPlayers

The birth of our gameserver hosting system. Now we are one of the main provider of hosting services world wide.


Relocation to Hamburg

From the beautiful Munich, back to the lovely heart of the north – Hamburg.


Over 1.000.000 users

Gaming moved out of its niche and games journalism became more and more popular. Directly at the front, 4Players celebrated a milestone, reaching 1 million users.


Acquisition by Computec Media

To claim more creative freedom and reach a new level of independence, 4Players was integrated into a new company.


SCILL Beta start

4Players became a foundry of creativity and took the first step in a new direction. SCILL was born and launched.


Integration of 4Players GmbH into 4Players AG

To claim more creative freedom for itsself, 4Players integrate to a more independet form of company.

Februrary 2021

Launch of Gamification as a service

SCILL was only the first step. With growing numbers in the B2C market, 4Players adapted SCILL to also serve B2B needs, with a focus on development.

May 2021

Launch of Odin – voice and video chat

The demand for simple, yet powerful communication tools is not satisfied – and so we created Odin (working title): A voice and video toolkit for websites, applications and games.




Studies show that gamification is the best way to improve customer experience and increase retention and monetization at the same time.

SCILL, our fully customizable and powerful toolkit enables you to leverage Gamification-as-a-Service in any website, app, game or even intranet.



As gamers ourselves, we know that real-time communication is essential for a fun, immersive gaming experience. This is why we create powerful tools for integrated voice & video chat that make games more immersive, social and interactive.

4Players provides a complete, out-of-the-box solution that has been designed and built from the ground up for gamers, developers and publishers: cross-platform, flexible and feature rich.

Shorten time to market by using our best-in-class technology to deliver seamless in-game communication and improve your retention.



For more than 15 years, is one of the largest game server providers in Europe, offering state-of-the-art cloud storage and a powerful web interface.

A dedicated support team looks after tens of thousands of customers and ensures smooth operation. A link to the backbone, as well as the hosting in different data centers, guarantee an excellent performance 24/7.

For its business clients, 4Netplayers offers tailor-made solutions such as video and content delivery, as well as CDN services.



Since its launch in 2000, making it one of the oldest online-only magazines, the passionate editorial team delivers news, previews, reviews and videos for games across all platforms. One of the hallmarks of is the subjective, yet honest and emotional approach to gaming, garnering a loyal audience.

Coverage and discussions are reinforced by a lively social media strategy, using Facebook, Twitter and Instagram.

Success Stories


Gamecity Hamburg launches virtual gaming hub

Gamecity Hamburg launches virtual gaming hub

It's this special time when creatives around the world are gathering again to inform, adapt and celebrate the art and business of video games. Check out our booth in Gamecity Hamburg’s new Online Hub! In our dedicated area in the virtual Stadtpark we showcase everything you need to know about...

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Anti-Cheat with 4Players SCILL

Anti-Cheat with 4Players SCILL

The main purpose of 4Players SCILL is to empower game developers to implement gamification features like daily or weekly challenges, battle passes and leaderboards into their games in hours and not weeks. However, today, we will show how you can leverage 4Players SCILL Events and SCILL...

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4Players – We Are Gaming

4Players – We Are Gaming

It is hard to believe: 4Players just celebrated its 20th anniversary!A lot happened since its inception in 2000 by four enthusiastic gamers and programmers. We accompanied and shaped gaming on its way into the middle of society. Always at the pulse of time. Across five hardware generations and 15...

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