
Empowering Game Experiences
For Publishers. For Developers. For Gamers.
21
Years in Business
40
Employees
Passion. Innovation.
4Players GmbH, a 100% subsidiary of the Swiss 4Players AG and part of the Marquard Media Group AG, consolidates more than 20 years of innovation in the German gaming industry.
The origin was shaped by the market leadership of the portal 4Players.de in the GSA region and complemented by the leading game server business 4Netplayers in the early 2000s. Since 2017, the strategic focus shifted to the internationalization of the game server business as well as the development of innovative software solutions for game developers.
Since 2021, this strategy has been consistently pursued with the advancing internationalization and the completed shift away from the media business. Today, 4Players GmbH positions itself as a reliable B2B2C partner with global CDN as well as high-tech software solutions.
Our Story
Leading Gaming ServiceS for over 20 years
2022
4Players.de is acquired Funke Mediengruppe (FUNKE)
With the sale of 4Players.de to FUNKE the shift away from the media business is completed. 4Players GmbH focuses on its core mission: Empowering gamers and developers with world-class, globally available game server, 3D voice chat as well as engagement solutions.
2021
Launch – 4Players ODIN
The demand for simple, yet powerful communication tools is not satisfied – and so we created Odin, our voice and video chat for games, apps and websites.
2020
Launch – 4Players SCILL
SCILL was launched as an engagement and competition app, but grew to become the essential multiplayer toolset, enabling developers to significantly and sustainably improve retention as well as revenue of games, apps and websites of any size or genre.
2017
Reshaping the Business
With years of experience, 4Players starts to reposition its core business as a leading high-tech gaming company.
2013
Internationalization 4Netplayers
Being one of the leading European server providers, it is time to conquer the global market. Thousands of international servers with just one click.
2006
Relocation to Hamburg
From the beautiful Munich, to the lovely heart of the north and #1 gaming hub – Hamburg.
2001
Launch – 4Netplayers
The birth of our leading game server hosting service. Now we are one of the main provider of Minecraft, ARK, Farm Sim and other game servers world wide.
August 2000
Launch – 4Players.de
4Players.de launched and started changing the view on emotional games journalism.
2000
Founded
4Players was founded as a subsidiary of freenet AG. The journey began.
OUR SERVICES


4Players Scill
SCILL, our fully customizable and powerful cloud-based toolkit enables you to create and leverage challenges, leaderboards and Battle Passes in any game, app and website.
With native support for Unity as well as Unreal, SCILL is integrated in no time, new content can be created by any team member and displayed in-game in real-time – no further development required.
SCILL is cross-platform compatible, fully GDPR compliant, user-agnostic and supports you with pre-defined events, while keeping you in control of your front-end and the creative vision.


4PLAYERS ODIN
As gamers ourselves, we know that real-time communication is essential for a fun, immersive gaming experience. This is why we create powerful tools for integrated voice & video chat that make games more immersive, social and interactive.
4Players provides a complete, out-of-the-box solution that has been designed and built from the ground up for gamers, developers and publishers: cross-platform, flexible and feature rich.
Shorten your time-to-market by using our best-in-class technology to deliver seamless in-game communication and improve your retention.


4NETPLAYERS
For 20 years, 4Netplayers has been one of the game server hosting pioneers, offering worldwide location with state of the art technology coupled and a user-friendly web interface. A dedicated in-house support team takes care of the many thousands of customers and ensures daily operations. Many peerings to the big networks and an own DDoS solution secure the operation and ensure an always excellent ping to the servers. 4Netplayers offer customized solutions like video and content delivery.
NEWS
Wenn Business und Bildung Hand in Hand gehen – Ein Workshop zur Einführung ins Multiplayer Gaming mit dem Voicechat der nächsten Generation beim FAL-Berufskolleg zusammen mit der 4Players GmbH
Um den angehenden SpieleentwicklerInnen und MediendesignerInnen des FAL Berufskolleg eine neue Ansicht auf den Entwicklungsalltag von Spieleentwicklern zu geben, taten sich die Lehrenden Anja Schönfeld und Oliver Schönfeld vom FAL Berufskolleg mit der 4Players GmbH zusammen, um einen “hands-on”...
In-game Voice. Redefined. – 4Players releases communication software ODIN
German middleware and service provider 4Players announces the Early Access release of its communication software 4Players ODIN. Developed by veterans responsible for the renowned globally successful TeamSpeak software, ODIN represents the next generation of in-game voice tools.
Indie Campus – Cologne: Successful conference debut
4Players and Indie Hub are very satisfied with the premiere of the indie event and are already planning the next edition The first Indie Campus, organized by Indie Hub and 4Players in close cooperation with KölnBusiness and Atypic Labs from Québec, was a complete success. On September 14 and 15,...
4Players GmbH discontinues editorial support of its online magazine in autumn
4Players will be focusing on its core-businesses like software-solutions and worldwide server hosting, thus completing the multi-year transformation process "EMPOWERING GAME EXPERIENCES" from a digital media company to a provider of high-tech solutions for the gaming industry Hamburg, Germany,...
4Players and Indie Hub present “Indie Campus – Cologne”
2 days, 26+ speakers, 100% fun and infinite ideas on the topics 'player retention' and 'monetization' 4Players is pleased to announce that together with Indie Hub (organizer of Indie Game Fest) and KölnBusiness we will host the premiere of "Indie Campus - Cologne" on September 14 and 15, 2021!...
4Players SCILL: Leverage your content – at your heart’s content!
What is 4Players SCILL? And how can we help you to save development resources and thus money? In a nutshell: 4Players SCILL is a high-tech cloud-based toolset focusing mainly on tracking game-events in realtime and utilizing the gathered data, developed by 4Players, a German company with more than...